Journey of Honor (1991) | Team Personality Map

Journey of Honor (1991) - Movie

Journey of Honor (1991) | Team Personality Map

27/04/1991

Overview

The son of a besieged Shogun in war-torn 17th century Japan travels to Spain to buy weaponry from the king.

INTROVERTSENSINGTHINKINGJUDGING
What they bring to the party
Planning, organisation, factual, steady, dedicated, persistent, responsible, detailed, logical, conscientious, hard-working, drive to get things done, ties up the loose ends, tireless, serious.
Not their forte
Being the life and soul, getting close to them, concepts and big-picture thinking, spontaneity, dealing with emotions, dealing with the new, being chucked in at the deep end, constant communication.
INTROVERTSENSINGTHINKINGPerceiving
What they bring to the party
Practical problem solver, spontaneous, action oriented, no need to plan, loves a crisis and challenge, unfazed by pressure, great store of facts and knowledge, robust, immerse themselves, cool head.
Not their forte
Planning, steady state, chitchat, terse, economic communication when they’re in the zone, often don’t understand their impact big-picture thinking, anything woolly or emotional, difficult to read, blunt.
INTROVERTSENSINGFeelingPerceiving
What they bring to the party
Caring, the ‘glue’ for the team, great at reading situations, genuinely tunes into people, quiet, introspective but at the heart of what’s going on, laid back, flexible, patient, kindly, creative, artistic.
Not their forte
Dislike conflict or fast-paced environments with no time to reflect, don’t like to upset people so may passively agree, difficult to know, behind the scenes, not a planner or organised, lives for the moment.
ExtravertSENSINGTHINKINGPerceiving
What they bring to the party
Sociable, love the craic, practical, happy to jump in and do without thought or planning, adventurous, loves a challenge and a crisis, problem-solver, enthusiastic and energising, driven by interest, sociable.
Not their forte
Steady state and stasis, planning, anything laborious, working alone, anything conceptual or creative, needs interest and stimulation, wants new experiences constantly, struggles to reflect or sit still.
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