Rush Hour 2 (2001) | Team Personality Map

Rush Hour 2 (2001) - Movie

Rush Hour 2 (2001) | Team Personality Map

03/08/2001

Get ready for a second Rush!

Overview

It's vacation time for Carter as he finds himself alongside Lee in Hong Kong wishing for more excitement. While Carter wants to party and meet the ladies, Lee is out to track down a Triad gang lord who may be responsible for killing two men at the American Embassy. Things get complicated as the pair stumble onto a counterfeiting plot. The boys are soon up to their necks in fist fights and life-threatening situations. A trip back to the U.S. may provide the answers about the bombing, the counterfeiting, and the true allegiance of sexy customs agent Isabella.

INTROVERTIntuitiveFeelingJUDGING
What they bring to the party
Caring, serious, driven by deeply held values, wants to change things for the better, perceptive, insightful, independent, up for the cause, ‘big picture,’ creative, idealistic, planning, follow through.
Not their forte
Difficult to know, complex, values-driven so needs to believe in a project or organisation, emotional but rarely show their emotions, intense, sensitive can get offended, can ignore ‘irrelevant’ facts.
INTROVERTIntuitiveTHINKINGJUDGING
What they bring to the party
Deep and independent thinkers, loves a challenge and complex problems, imaginative, creative, long range planning, future-oriented, logical, detached, curious, high standards, love improving things.
Not their forte
Cool detached thinkers, difficult to read, emotions often don’t ‘compute’ so can appear blunt/harsh, get bored by repetition, needs challenge and stimulation, more big picture than factual, theoretical.
INTROVERTIntuitiveTHINKINGPerceiving
What they bring to the party
Extremely independent, love big complex problems to immerse in, intellectually curious, flexible, very high standards, works in sporadic bursts of energy, capable of ground-breaking ideas, logical.
Not their forte
Get bored by routine, the mundane or ‘mere’ details, independent and economic so can be difficult to know, dislike chitchat, not a planner, logical, non-emotional, extremly direct, dislike ambiguity.
ExtravertSENSINGTHINKINGPerceiving
What they bring to the party
Sociable, love the craic, practical, happy to jump in and do without thought or planning, adventurous, loves a challenge and a crisis, problem-solver, enthusiastic and energising, driven by interest, sociable.
Not their forte
Steady state and stasis, planning, anything laborious, working alone, anything conceptual or creative, needs interest and stimulation, wants new experiences constantly, struggles to reflect or sit still.
ExtravertSENSINGFeelingPerceiving
What they bring to the party
Energy, enthusiasm, people skills, will jump in to help and support others, positive, loves a crisis smooth conflict, bring harmony, entertaining, practical, of the moment, great to be with, chatty, fun.
Not their forte
Dislike detail, planning and steady state, needs the freedom to act immediately, dislike rules and regulations, can struggle with prioritising, focused on the ‘here and now,’ impulsive, not time bound.
ExtravertIntuitiveFeelingPerceiving
What they bring to the party
Creative, friendly, caring, quick, impulsive, enthusiastic, energetic, brings people in, radical, love the new and the complex, curious, forward thinking, flexible, unconstrained, positive, helpful, happy.
Not their forte
Planning, organising, sitting still, need people around, sensitive, can get hurt, of the moment so may struggle to prioritise, needs stimulation, possibilities and the new, not detailed or factual, impatient.
ExtravertSENSINGTHINKINGJUDGING
What they bring to the party
Built to manage, create a plan, marshal the troops and drive for closure, brings clarity and order, strong work ethic, determined, detailed, factual, process-driven, traditional, brings discipline.
Not their forte
New initiatives, they prefer the ‘tried and tested,’ ‘let’s just see’ would irritate them, they need a plan, clear communicator but can be very blunt, competitive, need to control, not creative or ideas driven.
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