Total Drama Island (2007) | Team Personality Map

Total Drama Island (2007) - TV Show

Total Drama Island (2007) | Team Personality Map

08/07/2007

Overview

Total Drama Island focuses on twenty-two teenagers' arrival at Camp Wawanakwa to compete on a reality television show. The contestants are divided into two teams and must compete in challenges every three days. While the winning team earns invincibility, the losing team has to vote off one of their own players. Whoever is voted off must walk the Dock of Shame to the Boat of Losers and leave the island. The teams eventually dissolve and the elimination process continues until the last contestant standing wins a grand prize of $100,000.

INTROVERTSENSINGFeelingPerceiving
What they bring to the party
Caring, the ‘glue’ for the team, great at reading situations, genuinely tunes into people, quiet, introspective but at the heart of what’s going on, laid back, flexible, patient, kindly, creative, artistic.
Not their forte
Dislike conflict or fast-paced environments with no time to reflect, don’t like to upset people so may passively agree, difficult to know, behind the scenes, not a planner or organised, lives for the moment.
INTROVERTIntuitiveTHINKINGPerceiving
What they bring to the party
Extremely independent, love big complex problems to immerse in, intellectually curious, flexible, very high standards, works in sporadic bursts of energy, capable of ground-breaking ideas, logical.
Not their forte
Get bored by routine, the mundane or ‘mere’ details, independent and economic so can be difficult to know, dislike chitchat, not a planner, logical, non-emotional, extremly direct, dislike ambiguity.
ExtravertSENSINGTHINKINGJUDGING
What they bring to the party
Built to manage, create a plan, marshal the troops and drive for closure, brings clarity and order, strong work ethic, determined, detailed, factual, process-driven, traditional, brings discipline.
Not their forte
New initiatives, they prefer the ‘tried and tested,’ ‘let’s just see’ would irritate them, they need a plan, clear communicator but can be very blunt, competitive, need to control, not creative or ideas driven.
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